Category: Educational Content
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The Economics of CS:GO Skins
Introduction: The Surprising World of Virtual Assets Hey everyone, Damian here. Today’s topic is a unique blend of gaming and finance – specifically, how CS:GO skins generate real money. It’s a question I’ve been asked quite a bit, and no, I’m not making Lamborghini-level money from it. But the economics behind these virtual items is…
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DO NOT model cars.
Introduction: The Intersection of Art and Industrial Design Hey guys, Damian here, back with a new and enlightening perspective for all you 3D enthusiasts. Before diving in, a huge shoutout to my Patreon supporters, especially Julian, Seifu, Prince Alfie, Hussein, Origin Back, and Pyranovan. Your support fuels this journey, and I’m immensely grateful. The Core…
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Height, Displacement, and Bump Maps
Dive into the world of 3D texturing in Blender with Damian. This tutorial covers height maps, displacement maps, and bump maps, essential for creating lifelike textures in your 3D models. Ideal for both beginners and advanced artists, this guide is your gateway to mastering texturing techniques in 3D design.